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Convolution

pre 1.18

Apply convolution operation on each pixel using a custom 3x3 kernel.

Node Data

Display name

Convolution

Internal name

Node_Convolution

Inheritances

Node_Processor
Node_Convolution

Inputs

Node_Convolution

toggle

Channel

surface

Surface In

surface

Mask

slider

Mix

int

Size

matrix

Kernel

bool

Normalize

Outputs

Node_Convolution

surface

Surface Out

Attributes

Color Depth
Oversample

Convolution operation is a building block for many effects. Convolution node act on each pixel, calculating sum of all the pixels around it multiply with some number.




Properties


Surface In


Input surface


Kernel


A 3x3 matrix defining the value to multiply each neighbor pixel with.



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